package org.papervision3d.objects.special.commands;import org.papervision3d.objects.special.commands.IVectorShape;import nme.display.Graphics;	/** * @author Mark Barcinski */class BeginFill implements IVectorShape {	public var fillColor:Int;	public var fillAlpha:Float;			public function new(fillColor:Int = 0x000000, fillAlpha:Float = 1):Void	{		this.fillColor = fillColor;				this.fillAlpha = fillAlpha;	}	public function draw(graphics : Graphics , prevDrawn : Bool) : Bool {		graphics.beginFill(fillColor , fillAlpha);				return true;	}}